EVENT 3: THE GAME OF STONES

Time cap: 16 minutes

Score: Points

The athletes complete this workout in M-F pairs. On GO the first M-F pair proceeds to complete one Up & Over rep each. 2 points for unassisted, 0 points for assisted. The up&over must be completed head first, no rolling under the bar is permitted. Once both athletes are over the beam, they move to the atlas stones. They complete 9 reps with the lightest stones (95lb for the female and 130lb for the male athlete) scoring 1 point for each lift, then 6 lifts with the middle stones (115lb for the female, 175lb for the male) scoring 2 points for each lift, and finally 3 lifts with the heaviest stones (145lb for the female, 215lb for the male), scoring 6 points for each lift. One athlete working at a time, the pair can divide the reps however they want. Once the 3 lifts with the heavy stones are complete, the pair can move back to rep the lightest stones. The pair can tag the next pair at any time after the first 9 reps have been completed.

 

 

EVENT 4 & 5: SPRINT RELAY & LUNGE RACE

Time cap: 20 minutes

Score: Time

Individual sprint relay

Straight into: Paired wheelbarrow walk

120m team log worm lunge

Event 4 is an individual sprint relay followed immediately by Event 5, a paired wheelbarrow walk relay into team log worm lunge.

The team starts lying prone inside the lane with hands on sandbags. On GO the first athlete jumps up, turns round and sprints down the lane, turns anti-clockwise, and continues around the arena until he is back in the lane. Once he is back in the starting position with hands on sandbags, the next athlete runs the same course. The time is logged when all 6 athletes are back lying on the sand in the same position they started in.

Event 5: the team then starts working in three pairs. The first pair gets up and starts their wheelbarrow walk relay – the athlete whose feet are being carried must start with their hands on the baseline, reverse out, perform a 180 degree turn and walk down the lane. Feet must be carried with hands on ankles. The athlete must not touch the floor with any other body part except hands until they reach the opposite baseline. If any part of the athlete touches the sand between the baseline bags, the team incurs a 10 second penalty. The athlete walks two lengths of their lane (up and back) then once they are back in their starting position, they tag the next pair. When all athletes have completed a wheelbarrow walk, the team can proceed onto the log worm lunge.┬áThe team picks up the worm, lunges it down the lane, turns left, and lunges around the arena until they are back in their lane. The time for Event 5 is logged when the worm is back in its starting position. If the team does not finish within the time cap, they score a rep for each 5 metre mark around the arena, and their score is total lunge reps.

The team gets an immediate 10 second penalty stood up holding the worm on shoulders for any shuffle steps, or if the team touches a barrel or another team. If there is a collision, the team coming from behind will be deemed to be at fault. If the worm is not put down in a controlled fashion, the team incurs a 1 minute time penalty.

 

EVENT 6: THE RED PADDLE RACE

Score: Time

This is a team standup paddleboard race. For this event the teams stage in the oceanside pens. On GO the team picks up the paddleboard, enter the water and paddle around the marker. The team returns the board back to its starting position, and the time is logged when and the board is down on the sand all paddles are on the board.