Tribal Clash is a unique competition that combines CrossFit, obstacle racing, adventure racing and a festival. The best way to prepare for Tribal Clash is simply to train as a team as much as possible so that you can get used to working together as one organised unit.
Below we have programmed some fun team workouts that you can smash with your tribe at your own gym using standard gym equipment, or you can improvise with whatever you have available. Check out past Tribal Clash workouts for more training inspiration!

Gather your tribe and have a go!

PIT CREW BATTLE

PIT CREW BATTLE

This workout is for teams of 6, working as two sub-teams of 3: women's sub-team and men's sub-team. You will need two bars; men's bar and women's bar.Rx: 100kg for women, 150kg for men.The workout starts with an unloaded bar. On 3-2-1-GO both bars can be...

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OUR TOP TRAINING TIPS FOR TRIBAL CLASH

OUR TOP TRAINING TIPS FOR TRIBAL CLASH

  Teams always ask us what the best way is to prepare for a Tribal Clash competition. We don't publish the workouts until the eve of the competition, it is the way of the Clash. Andrew Barker, our Games Director, programs for the 'tactical athlete': someone who...

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3-2-1 SYNCHRO

3-2-1 SYNCHRO

This is a fun and fast workout where your team of 4 has to communicate well and adapt on the fly! You will need space on the pull up rack for three athletes, and three med balls. If you have a mixed team, be sure to work out your med balls for any...

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THE #OPTOUTSIDE BUDDY RUN

THE #OPTOUTSIDE BUDDY RUN

Grab a friend and head outside! Find some green space - a local park, a running track, or a a woodland trail, and don't be afraid to get muddy. The #optoutside buddy run   In pairs, for time: Buy-in: 30 burpees over friend (split the reps however you want) 3K...

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THE WALL

THE WALL

The Wall In teams of 3, for time: 1 wall walk 100 metre row 2 wall walks 200 metre row 3 wall walks 300 metre row ... etc increasing by 1 wall walk & 100m each row until the last round of 10 wall walks 1000 metre row This workout is for teams of 3...

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THE APACHE RELAY

THE APACHE RELAY

Teams of 6, consisting of 3 men & 3 women. Divide your team into two Sub Teams of 3 (SubTeam 1 and SubTeam 2 in our workout briefing below). The sub teams of 3 are fixed and you can't swap athletes between the sub-teams during the workout. You need four bars, two...

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THE SILENT DEATH

THE SILENT DEATH

In teams of 6 athletes, perform as many rounds and reps in 15 minutes of: 20 ground to overhead with a tractor tyre (3 athletes working at a time) 20 synchro pull ups (3 athletes working at a time) 20 synchro kettlebell swings (3 athletes working at a time) Rules: The...

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STANDING ROCK

STANDING ROCK

In a team of 6 athletes, complete as many rounds and reps in 12 minutes of: 20 Shoulder To Overhead with a truck tyre (3 athletes working at a time) 20 Synchro burpees (3 athletes working at a time) On 3-2-1-GO, tyre must be lifted to shoulder and must remain over...

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TRIBAL KAREN

TRIBAL KAREN

In a team of 6 athletes For time: 150 synchro wall ball shots (9kg/6kg) There are few better workouts to test your mental grit and pain threshold than 'Karen' - 150 wall ball shots for time. Your quads and shoulders will be on fire and it quickly becomes a battle of...

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CAN OF WORMS

CAN OF WORMS

In teams of three for total time: 3 rounds of:- Jerry Can Carry 40m x6 9 Rope Climb 21 Synchro (3) Burpees then 3 rounds of: Sandbag run 400 m 15 Synchro (3) Overhead Squats, 45/35/25 Notes: Organise athletes into balanced teams of three. Jerry Can Carry: Only one...

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TRIBAL NICOLE

TRIBAL NICOLE

As a team complete as many rounds in 20 minutes as you can of: 400m Log Run Max rep Synchro (3) Pull-ups Score is total synchro (3) pull-ups LOG RUN: Use a six handled log or any heavy object that six people can run with. ALL athletes must remain connected to the...

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JUNGLE JACKIE

JUNGLE JACKIE

For Time:- 1K Synchro(6) Row or 2K Synchro(3) Row 50 Worm Thrusters 30 Rope Climbs ROW: The 1K row is deemed complete once ALL rowers show the required distance, NOT when the first rower hits it. Penalise teams that fall out of perfect sync with a 20 second time...

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